Design Systems Rot. Here Is the Maintenance Plan.
A system is not a launch, it is a garden. Four ways ours quietly decayed, and the unglamorous routine that brought it back.
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6 issues on the work behind the work. Filter by what you are wrestling with today.
A system is not a launch, it is a garden. Four ways ours quietly decayed, and the unglamorous routine that brought it back.
We threw out the ratio and started from the seven jobs type actually does on a page. The scale got smaller and the pages got faster to read.
Polish arrives too early and the room stops arguing with the thinking. On fidelity, hard screens first, and why three is better than one.
The median looked fine, which is exactly why we missed it. Where the time actually went, in the order we found it.
Most critiques fail in the first ninety seconds, before anyone mentions the design. Ask for one thing, describe before you judge.
The width is the least interesting constraint. One thumb, bad light, and an interrupted session are the ones that decide whether it works.
No roundups, no reposted threads. Just the notes we wish someone had written down before we learned it the expensive way.
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